Target Audience

Target Audience

Consumers (Miners)

  • Age: 18-45: Targeting a tech-savvy and engaged demographic.
  • Retail shoppers: Frequent visitors of stores, malls, and commercial spaces.
  • Gaming enthusiasts: Users who enjoy gamified experiences and digital assets.
  • Individuals looking for financial accessibility: Offering an alternative way to earn value.

Business Partners

  • Retail stores: Enhancing in-store engagement through mining rewards.
  • Restaurants: Increasing dine-in duration and repeat visits.
  • Shopping centers: Driving foot traffic and optimizing customer experience.
  • Hospitality and entertainment venues: Offering loyalty rewards to encourage customer retention.
  • Brands seeking innovative customer engagement solutions: Providing a blockchain-powered, gamified alternative to traditional loyalty programs.
Last updated on